After spending three days trying to salvage my puppet model from my own
poor workflow (moving it to and from max and mudbox and generally screwing up the UV's) I finally gave up. I realized that three days was all it took to sculpt my model in the first place so I just went ahead and sculpted a new model. Here it is all nicely painted with the boots, horns and belt from the previous model. I've left out the armor due to clipping issues when I tested some animation.
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